Gordius
04-01-2011, 09:13 PM
Hq:
- Castellan Crowe. 150
- Ordo Xenos Inquisitor. 25
Elites:
- Vindicare Assassin. 145
- Inquisitorial Henchman. 5 Servitors with Heavy Bolters. 50
Troops:
- Purifier Squad, 8 Knights, 2 Psycannons, MC Hammer, 5 Halberds, Rhino. 244
- Purifier Squad, 8 Knights, 2 Psycannons, MC Hammer, 5 Halberds, Rhino. 244
- Purifier Squad, 8 Knights, 2 Psycannons, MC Hammer, 5 Halberds, Rhino. 244
- Purifier Squad, 8 Knights, 2 Psycannons, MC Hammer, 5 Halberds, Rhino. 244
Heavy Support:
- Psyfleman Dread. 135
- Psyfleman Dread. 135
- Psyfleman Dread. 135
1751
I wanted a combined arms list, decent combat along with good supporting fire. At first I was using Strike Squads, but Purifiers are just better. They can still provide Psycannon firepower and unlike the Strike Squads they are a huge threat in close combat. Unfortunately you have to take the dead weight of Crowe, he's pretty useless and will probably just hang back and guard the fire base or run across the battlefield and pray. I think the purifiers are worth the drawbacks though.
Fire support comes in the form of the Dreads and the Assassin, their longer range complementing the Psycannons. The Inquisitor and Servitors are here for extra crowd control and because I couldn't come up with anything else to fill the points.
One option would be to ditch a few Purifiers, buy a Chimera for the henchmen and let Crowe commandeer it, but I'm reluctant to blow any more points on him. Thoughts?
- Castellan Crowe. 150
- Ordo Xenos Inquisitor. 25
Elites:
- Vindicare Assassin. 145
- Inquisitorial Henchman. 5 Servitors with Heavy Bolters. 50
Troops:
- Purifier Squad, 8 Knights, 2 Psycannons, MC Hammer, 5 Halberds, Rhino. 244
- Purifier Squad, 8 Knights, 2 Psycannons, MC Hammer, 5 Halberds, Rhino. 244
- Purifier Squad, 8 Knights, 2 Psycannons, MC Hammer, 5 Halberds, Rhino. 244
- Purifier Squad, 8 Knights, 2 Psycannons, MC Hammer, 5 Halberds, Rhino. 244
Heavy Support:
- Psyfleman Dread. 135
- Psyfleman Dread. 135
- Psyfleman Dread. 135
1751
I wanted a combined arms list, decent combat along with good supporting fire. At first I was using Strike Squads, but Purifiers are just better. They can still provide Psycannon firepower and unlike the Strike Squads they are a huge threat in close combat. Unfortunately you have to take the dead weight of Crowe, he's pretty useless and will probably just hang back and guard the fire base or run across the battlefield and pray. I think the purifiers are worth the drawbacks though.
Fire support comes in the form of the Dreads and the Assassin, their longer range complementing the Psycannons. The Inquisitor and Servitors are here for extra crowd control and because I couldn't come up with anything else to fill the points.
One option would be to ditch a few Purifiers, buy a Chimera for the henchmen and let Crowe commandeer it, but I'm reluctant to blow any more points on him. Thoughts?