Demonus
02-24-2011, 03:51 PM
So Im teaming with a BA player to take on a Traitor Guard/Marine army. Please let me know what you think of my half of our force:
Vulkan 190pts
Tac Squad 1 230pts
- flamer, mm
-sgt with combi melta, meltabombs
-rhino w/ extra storm bolter
Tac Squad 2 230pts
- flamer, mm
-sgt with combi melta, meltabombs
-rhino w/ extra storm bolter
Sternguard Vets (6) 210
- 2 x combi flamer, 2 x melta gun, 1 x combi melta
-sgt with combi melta, melta bombs, lightning claw
- drop pod
Venerable Dreadnought 200pts
- Multi Melta, DCCW
- Drop Pod
Assault Terminators (5) 200pts
- 5x th/ss
Land Raider Redeemer 265pts
- TL assault cannon, 2 x flamerstorm cannons, Multi Melta, Extra Armor
Landspeeder 70pts
- MM, Heavy Flamer
Attack Bikes (3) 150pts
3 x MM
1745pts
Plan is to run the Rhinos up with the LR, each bearing 5 Marines (Sgt, Flamer, 3 marines). Keep the MM + 4 marines from each combat squaded tac squad back to deal with any deepstrikers, or tanks that make it onto our side of the board. Drop the Dreadnought or SG in the first round to take down a Leman Russ or Land Raider and harass with my Landspeeder and Bikes, zooming around the board unleashing MM shots.
Every squad has a flamer, Melta, or both in it, to make full use of Vulcan.
Thoughts?
Vulkan 190pts
Tac Squad 1 230pts
- flamer, mm
-sgt with combi melta, meltabombs
-rhino w/ extra storm bolter
Tac Squad 2 230pts
- flamer, mm
-sgt with combi melta, meltabombs
-rhino w/ extra storm bolter
Sternguard Vets (6) 210
- 2 x combi flamer, 2 x melta gun, 1 x combi melta
-sgt with combi melta, melta bombs, lightning claw
- drop pod
Venerable Dreadnought 200pts
- Multi Melta, DCCW
- Drop Pod
Assault Terminators (5) 200pts
- 5x th/ss
Land Raider Redeemer 265pts
- TL assault cannon, 2 x flamerstorm cannons, Multi Melta, Extra Armor
Landspeeder 70pts
- MM, Heavy Flamer
Attack Bikes (3) 150pts
3 x MM
1745pts
Plan is to run the Rhinos up with the LR, each bearing 5 Marines (Sgt, Flamer, 3 marines). Keep the MM + 4 marines from each combat squaded tac squad back to deal with any deepstrikers, or tanks that make it onto our side of the board. Drop the Dreadnought or SG in the first round to take down a Leman Russ or Land Raider and harass with my Landspeeder and Bikes, zooming around the board unleashing MM shots.
Every squad has a flamer, Melta, or both in it, to make full use of Vulcan.
Thoughts?