Unzuul the Lascivious
02-21-2011, 05:14 AM
So here's my list for my game against Guard this Saturday coming. I know it looks a bit of a bonkers list, but I shall explain my thinking for each entry and you guys 'n' gals can tell me where I'm going wrong.
Lelith Hesperax – 175 points
Trueborn unit of 9
Haemonculus Ancient – Webway Portal, Shattershard – 130 points
4 Blasters,3 Shard Carbines, 2 Dark Lances
Raider w/ Nightshield, Flickerfield
=447 points
Haemonculus – Dark Gate, Webway Portal – 110 points
4 Blasters, 3 Shard Carbines, 2 Dark Lances
Raider w/ Nightshield, Flickerfield
=427 points
Incubi x 10 (Klaivex w/DemiKlaives,Bloodstone and Onslaught)
Raider w/Disintegrator, Flickerfield
=355 points
Wych Units
Hekatrix w/Blast Pistol and Venom Blade, 4 Wyches (One Hydra Gauntlets), Haywire Grenades
=100 points
Hekatrix w/Blast Pistol and Venom Blade, 4 Wyches (One Hydra Gauntlets), Haywire Grenades
=100 points
Hekatrix w/Blast Pistol and Venom Blade, 4 Wyches (One Hydra Gauntlets), Haywire Grenades
=100 points
5 Wyches (One Hydra Gauntlets), Haywire Grenades
=70 points
5 Wyches (One Hydra Gauntlets), Haywire Grenades
=70 points
5 Wyches (One Hydra Gauntlets), Haywire Grenades
=70 points
3 x Ravagers w/Dark Lances, Nightshield and Flickerfield= 375 points
Reavers x 3 Cluster Caltrop = 86 points
Reavers x 3 Cluster Caltrop = 86 points
Reavers x 3 Cluster Caltrop = 86 points
So Basically, I've used the Trueborn as multi-function units - They are essentially extra Ravagers and can also be used in an initial assault to destroy vehicles, hopefully to unseat his troops for further slaughter. The Haemonculi will be used hopefully to get those webway portals in play from two directions, making it a lot harder for him to block out my reserves.
The Reavers here are split into three units to maximise their first turn Bladevane opportunities - if I can get them over his Autocannon heavy weapons teams (he's using three I think), it will make things a lot easier for me, even if he kills all three units in the following turn.
The Wyches in 6 mini units maximises the amount of fire he has to split. The Hydra Gauntlets will make up the numbers of attacks, but a first turn kill isn't desirable anyway, so hopefully smaller units will tie up and survive a lot longer than units of ten. Lelith Hesperax will essentially be a Wych unit unto herself in this repsect.
The Incubi - well, I know what you're thinking, they're unnecessary and this is the unit that I most feel could change. But they are like an insurance policy here - in case there is any combat squad that I've underestimated, such as his Veteran Squad, they can swoop in and do the business. And I love having them around...
What you guys reckon?
Lelith Hesperax – 175 points
Trueborn unit of 9
Haemonculus Ancient – Webway Portal, Shattershard – 130 points
4 Blasters,3 Shard Carbines, 2 Dark Lances
Raider w/ Nightshield, Flickerfield
=447 points
Haemonculus – Dark Gate, Webway Portal – 110 points
4 Blasters, 3 Shard Carbines, 2 Dark Lances
Raider w/ Nightshield, Flickerfield
=427 points
Incubi x 10 (Klaivex w/DemiKlaives,Bloodstone and Onslaught)
Raider w/Disintegrator, Flickerfield
=355 points
Wych Units
Hekatrix w/Blast Pistol and Venom Blade, 4 Wyches (One Hydra Gauntlets), Haywire Grenades
=100 points
Hekatrix w/Blast Pistol and Venom Blade, 4 Wyches (One Hydra Gauntlets), Haywire Grenades
=100 points
Hekatrix w/Blast Pistol and Venom Blade, 4 Wyches (One Hydra Gauntlets), Haywire Grenades
=100 points
5 Wyches (One Hydra Gauntlets), Haywire Grenades
=70 points
5 Wyches (One Hydra Gauntlets), Haywire Grenades
=70 points
5 Wyches (One Hydra Gauntlets), Haywire Grenades
=70 points
3 x Ravagers w/Dark Lances, Nightshield and Flickerfield= 375 points
Reavers x 3 Cluster Caltrop = 86 points
Reavers x 3 Cluster Caltrop = 86 points
Reavers x 3 Cluster Caltrop = 86 points
So Basically, I've used the Trueborn as multi-function units - They are essentially extra Ravagers and can also be used in an initial assault to destroy vehicles, hopefully to unseat his troops for further slaughter. The Haemonculi will be used hopefully to get those webway portals in play from two directions, making it a lot harder for him to block out my reserves.
The Reavers here are split into three units to maximise their first turn Bladevane opportunities - if I can get them over his Autocannon heavy weapons teams (he's using three I think), it will make things a lot easier for me, even if he kills all three units in the following turn.
The Wyches in 6 mini units maximises the amount of fire he has to split. The Hydra Gauntlets will make up the numbers of attacks, but a first turn kill isn't desirable anyway, so hopefully smaller units will tie up and survive a lot longer than units of ten. Lelith Hesperax will essentially be a Wych unit unto herself in this repsect.
The Incubi - well, I know what you're thinking, they're unnecessary and this is the unit that I most feel could change. But they are like an insurance policy here - in case there is any combat squad that I've underestimated, such as his Veteran Squad, they can swoop in and do the business. And I love having them around...
What you guys reckon?