Psychofricker
01-31-2011, 09:56 PM
HQ:
Belial - 130 pts
TLC
Sammael - 205 pts
Speeder
Troops:
Upgraded DW Term. Squad - 265 pts.
5x TH/SS
CML
Apothecary
DW Term. Squad - 235 pts.
5x TH/SS
CML
DW Term. Squad - 235 pts.
5x TH/SS
CML
Upgraded RW Attack Squad - 225 pts.
2x Meltagun(Bikers)
Meltabomb/Power weapon(Sergeant)
Attack bike w/Multimelta
Apothecary
RW Attack Squad - 195 pts.
2x Meltagun(Bikers)
Meltabomb/Power weapon(Sergeant)
Attack bike w/Multimelta
Heavy Support
Devastor Squad - 250 pts
4x ML
Razorback w/TLLC
Devastor Squad - 250 pts
4x ML
Razorback w/TLLC
Comes out to 1990 pts, left a little wiggle room for tweaking.
General idea is to scout move up and DWA Belial's upgraded squad in while footslogging the other two DW squads. Dev squads provide a firebase, preferably in cover, shooting anything that moves while the bikes play tank/2+ save hunters in support of the DW. Razorbacks are there to go after the highest AV target on the field or provide cover/transport for the Dev squads if it's needed. Sammael flies around and looks cool with his AV 14 landspeeder.
Mostly play with a small group of friends who play Tau, Blood Angels and Space Wolves so any specific tactics would be greatly appreciated. Board we play on usually has generous amounts of cover and buildings to set up in and shoot from.
Need some comments/criticism, first SM list I've ever tried designing(Tyranid player with short attention span). Thanks!
Belial - 130 pts
TLC
Sammael - 205 pts
Speeder
Troops:
Upgraded DW Term. Squad - 265 pts.
5x TH/SS
CML
Apothecary
DW Term. Squad - 235 pts.
5x TH/SS
CML
DW Term. Squad - 235 pts.
5x TH/SS
CML
Upgraded RW Attack Squad - 225 pts.
2x Meltagun(Bikers)
Meltabomb/Power weapon(Sergeant)
Attack bike w/Multimelta
Apothecary
RW Attack Squad - 195 pts.
2x Meltagun(Bikers)
Meltabomb/Power weapon(Sergeant)
Attack bike w/Multimelta
Heavy Support
Devastor Squad - 250 pts
4x ML
Razorback w/TLLC
Devastor Squad - 250 pts
4x ML
Razorback w/TLLC
Comes out to 1990 pts, left a little wiggle room for tweaking.
General idea is to scout move up and DWA Belial's upgraded squad in while footslogging the other two DW squads. Dev squads provide a firebase, preferably in cover, shooting anything that moves while the bikes play tank/2+ save hunters in support of the DW. Razorbacks are there to go after the highest AV target on the field or provide cover/transport for the Dev squads if it's needed. Sammael flies around and looks cool with his AV 14 landspeeder.
Mostly play with a small group of friends who play Tau, Blood Angels and Space Wolves so any specific tactics would be greatly appreciated. Board we play on usually has generous amounts of cover and buildings to set up in and shoot from.
Need some comments/criticism, first SM list I've ever tried designing(Tyranid player with short attention span). Thanks!