sneakyben
01-04-2011, 03:59 PM
Peoples,
I have the following 1500pt Air Cav guard list and I was wondering if I could get some hints and tips on how to wield it in interesting/effective ways...
(please include any fun things that would work only 1 in 50 times but are fun to try)
I am used to gun-lining things and the concept of mobility throws me comepletely
I will face typically hoardy-orks... balanced guard... tanky-guard... balanced ultramarines... and CC chaos marines...
PLEASE please PLEASE don't suggest unit changes or any thing like that...
The list is the list... It looks pretty on the table and it comprises of models I own and have painted, so it ain't changing
I just need some ideas for what to actually do in a game, so I can get to the end of turn 6 at least occasionally
1500pt Army list :
2x primaris psykers
1x inf platoon with 1x HQ with power fist, commisar, a melta, medic, vox; and 2x squads with vox, a melta and commisar with power fist
1x vets squadwith 3x plasmaguns
2x storm troopers squads (each with 10x stormies with flamer and g-launcher)
3x valkyires with big missles (to ship the inf platoon and 1x psyker)
1x valk with rocket pods (to ship the vets and 1x psyker)
I have the following 1500pt Air Cav guard list and I was wondering if I could get some hints and tips on how to wield it in interesting/effective ways...
(please include any fun things that would work only 1 in 50 times but are fun to try)
I am used to gun-lining things and the concept of mobility throws me comepletely
I will face typically hoardy-orks... balanced guard... tanky-guard... balanced ultramarines... and CC chaos marines...
PLEASE please PLEASE don't suggest unit changes or any thing like that...
The list is the list... It looks pretty on the table and it comprises of models I own and have painted, so it ain't changing
I just need some ideas for what to actually do in a game, so I can get to the end of turn 6 at least occasionally
1500pt Army list :
2x primaris psykers
1x inf platoon with 1x HQ with power fist, commisar, a melta, medic, vox; and 2x squads with vox, a melta and commisar with power fist
1x vets squadwith 3x plasmaguns
2x storm troopers squads (each with 10x stormies with flamer and g-launcher)
3x valkyires with big missles (to ship the inf platoon and 1x psyker)
1x valk with rocket pods (to ship the vets and 1x psyker)