Dominic
12-21-2010, 09:29 AM
HQ
Autarch
Autarch
Elites
x6 Fire Dragons
x6 Howling Banshees
Troops
x10 Dire Avengers
Exarch
Bladestorm
Wave Serpent
T/L Shuriken Catapult
x10 Dire Avengers
Exarch
Bladestorm
Wave Serpent
T/L Shuriken Catapult
x5 Rangers
x5 Rangers
Heavy Support
Falcon
Shuriken Cannon
Holo-Fields
Falcon
Shuriken Cannon
Holo-Fields
Falcon
Shuriken Cannon
Holo-Fields
1496
Ok, so the army works as follows, only the two Autarchs deploy with a ranger squad each in cover, going to ground if necessary to stay alive. Then, on turn two, everything can come in on a 2+ and strike where needed, the Banshees and the Fire Dragons have a flacon each, and the third flacon stays out of the way to deliver one of the ranger squads to an objective if needed late game. The list is pretty self explanatory really, alot of annoying eldar armor! :D
One thing I was considering was dropping one of the ranger squads and using the point to buy spirt stones and give the falcons missile launches etc.
Autarch
Autarch
Elites
x6 Fire Dragons
x6 Howling Banshees
Troops
x10 Dire Avengers
Exarch
Bladestorm
Wave Serpent
T/L Shuriken Catapult
x10 Dire Avengers
Exarch
Bladestorm
Wave Serpent
T/L Shuriken Catapult
x5 Rangers
x5 Rangers
Heavy Support
Falcon
Shuriken Cannon
Holo-Fields
Falcon
Shuriken Cannon
Holo-Fields
Falcon
Shuriken Cannon
Holo-Fields
1496
Ok, so the army works as follows, only the two Autarchs deploy with a ranger squad each in cover, going to ground if necessary to stay alive. Then, on turn two, everything can come in on a 2+ and strike where needed, the Banshees and the Fire Dragons have a flacon each, and the third flacon stays out of the way to deliver one of the ranger squads to an objective if needed late game. The list is pretty self explanatory really, alot of annoying eldar armor! :D
One thing I was considering was dropping one of the ranger squads and using the point to buy spirt stones and give the falcons missile launches etc.