Zagumus
12-18-2010, 12:54 PM
I have not played Tau since 4th edition (except one game) and I am working on my army list, trying to optimise my point expenditures. Reading these forums I have seen a lot of talk about giving the crisis suits twin linked missle pods (which fits my needs perfectly). The part I am questioning is the value of the targeting array on that unit.
If I field all three of the Crisis suits units with 3 twinlinked missle pods my hits break down like this.
Without targeting array (BS3): I take 18 shots and hit with 9 and then reroll the nine shots that missed to get 4.5 hits. Total of 13.5 hits
With the targeting array (BS4): I take 18 shots and hit with 12 and then reroll the six shots that missed to get 4 hits. Total of 16 hits
The targeting arrays cost 90 points (10 points per), but it is important to keep in mind that I am required to buy a 3rd upgrade.
If I wanted to go as cheap as possible I could give them blacksun filter (3 points per), with this option I would open up 63 points for the rest of the army and gives me a nice benefit when nightfighting is used.
Next up in the cheap line is the flamer (4 points per), with this option I have a dangerous all in option to take out hoards of troops. This one is not very appealing to me, generally I see the crisis suits as the backbone of my army and would prefer to move away from a troop threat and hit them with the missle launchers.
Last option (at least in my mind) is the target lock. If the unit is equiped this way I can possilby get more shots on vehicles. Here is how that works, you pick the three vehicles that your units would normally engage, they fire one crisis unit, each member firing at a different one of the three targets. If one of them disables or destroys the vehicle to your liking further crisis units are open to fire at new targets or focus on one of the other three targets. With this option you do not need to purchase three target locks so fo the sake of this discussion the third crisis will get a backsun filter. So at 13 points a unit it costs 39 points, a savings of 51 points over the targeting arrays.
So I keep asking myself 3 questions:
Is it worth saving 63 points to lose 2.5 hits a turn with my crisis suits?
Will I end up with the same amount of damage if I equip with target locks and save 51 points?
Or should I go with the targeting arrays?
I am hoping that some of you with more play experience can add some insight to help me with this decision.
If I field all three of the Crisis suits units with 3 twinlinked missle pods my hits break down like this.
Without targeting array (BS3): I take 18 shots and hit with 9 and then reroll the nine shots that missed to get 4.5 hits. Total of 13.5 hits
With the targeting array (BS4): I take 18 shots and hit with 12 and then reroll the six shots that missed to get 4 hits. Total of 16 hits
The targeting arrays cost 90 points (10 points per), but it is important to keep in mind that I am required to buy a 3rd upgrade.
If I wanted to go as cheap as possible I could give them blacksun filter (3 points per), with this option I would open up 63 points for the rest of the army and gives me a nice benefit when nightfighting is used.
Next up in the cheap line is the flamer (4 points per), with this option I have a dangerous all in option to take out hoards of troops. This one is not very appealing to me, generally I see the crisis suits as the backbone of my army and would prefer to move away from a troop threat and hit them with the missle launchers.
Last option (at least in my mind) is the target lock. If the unit is equiped this way I can possilby get more shots on vehicles. Here is how that works, you pick the three vehicles that your units would normally engage, they fire one crisis unit, each member firing at a different one of the three targets. If one of them disables or destroys the vehicle to your liking further crisis units are open to fire at new targets or focus on one of the other three targets. With this option you do not need to purchase three target locks so fo the sake of this discussion the third crisis will get a backsun filter. So at 13 points a unit it costs 39 points, a savings of 51 points over the targeting arrays.
So I keep asking myself 3 questions:
Is it worth saving 63 points to lose 2.5 hits a turn with my crisis suits?
Will I end up with the same amount of damage if I equip with target locks and save 51 points?
Or should I go with the targeting arrays?
I am hoping that some of you with more play experience can add some insight to help me with this decision.