BlindGunn
11-12-2010, 11:28 AM
So, this list is just to test things out a bit, see what can do what.
At 1500 points, I wanted to try a bit of everything, but didn't have the points to do "lots" Some units just had to be left behind. I went for a variety.
HQ:
Archon w/ Agonizer & Shadow Field
(Bare Bones just to get points for other toys elsewhere. Basically, I needed an HQ and I had the model!)
Elite:
6 X Incubi (down from original 7) w/
Raider w/ Flicker Field & Nightshield
(Archon's "Body Guard")
Troops:
10 XWyches w/
Haywire Grenades
(I've had Wyches tied up against Dreadnaughts before - need SOMETHING other than a single agonizer.)
2 X Wych Weapons (Shardnet& Impaler + repeat or Razorflails)
Hekatrix w/
Agonizer
Raider w/ Flicker Field & Nightshield
10 X Kabalite Warrior on foot w/ Dark lance
(May replace Dark Lance w/ Splinter Cannon & Blaster)
10 X Kabalite Warrior on foot w/ Dark Lance
(May replace Dark Lance w/ Splinter Cannon & Blaster)
10 X Kabalite Warrior w/ Splinter Cannon & Blaster
Raider w/ Flicker Field & Nightshield
Fast Atack:
5 X Hellions DROP - Have to leave these out this time around - I can't add it seems
6 X Reavers
(still playing with Weapon Options here, leaning toward 2 blasters as Vehicles are a worry to me))
Heavy:
Ravager w/ Nightshield & Flickerfield
Razorwing w/ Splinter Cannon upgrade, Nightshield & Flickerfield
Before going crazy on the Foor Warriors, I got a seperate topic for that up a level! I want to try them out as Mathhammer and "real life" tend to be quite different for me. (How many 1's can you roll out of 10 dice?) ;)
Vehicles all have Flickerfields (Why wouldn't you?) and Nightshields (because I've lost too many DE vehicles in the past to massed bolter fire).
- Archon with Incubi and the Wyches are my main assault units.
- Raiders & Ravager provide most of the anti-vehicle support.
- Kablite Warriors grab objectives and provide fire support.
- Reevers are harassment units with Reevers going after vehicles only if Raiders and Ravagers need help.
- Razorwing - while the 2 Dark Lances means it can go after vehicles in a pinch, most the weapons (especially the missiles) are Anti-Infantry. Going after his "nasty" CC units (hopefully) before he gets to mine.
I figure the list should be fun, if nothing else. It should help me identify what works and what doesn't for me.
To upgrade to 1750, I'd like to beef up the Archon and Reevers. Also want to add a unit of Mandrakes to sneak in behind my opponent and some Hellions for fun. Maybe shuffle some more points around for another Troop choice on a Raider. If the Razorwing proves good, I could drop the Ravager and upgrade to a 2nd Razorwing.
What think the great masses?
At 1500 points, I wanted to try a bit of everything, but didn't have the points to do "lots" Some units just had to be left behind. I went for a variety.
HQ:
Archon w/ Agonizer & Shadow Field
(Bare Bones just to get points for other toys elsewhere. Basically, I needed an HQ and I had the model!)
Elite:
6 X Incubi (down from original 7) w/
Raider w/ Flicker Field & Nightshield
(Archon's "Body Guard")
Troops:
10 XWyches w/
Haywire Grenades
(I've had Wyches tied up against Dreadnaughts before - need SOMETHING other than a single agonizer.)
2 X Wych Weapons (Shardnet& Impaler + repeat or Razorflails)
Hekatrix w/
Agonizer
Raider w/ Flicker Field & Nightshield
10 X Kabalite Warrior on foot w/ Dark lance
(May replace Dark Lance w/ Splinter Cannon & Blaster)
10 X Kabalite Warrior on foot w/ Dark Lance
(May replace Dark Lance w/ Splinter Cannon & Blaster)
10 X Kabalite Warrior w/ Splinter Cannon & Blaster
Raider w/ Flicker Field & Nightshield
Fast Atack:
5 X Hellions DROP - Have to leave these out this time around - I can't add it seems
6 X Reavers
(still playing with Weapon Options here, leaning toward 2 blasters as Vehicles are a worry to me))
Heavy:
Ravager w/ Nightshield & Flickerfield
Razorwing w/ Splinter Cannon upgrade, Nightshield & Flickerfield
Before going crazy on the Foor Warriors, I got a seperate topic for that up a level! I want to try them out as Mathhammer and "real life" tend to be quite different for me. (How many 1's can you roll out of 10 dice?) ;)
Vehicles all have Flickerfields (Why wouldn't you?) and Nightshields (because I've lost too many DE vehicles in the past to massed bolter fire).
- Archon with Incubi and the Wyches are my main assault units.
- Raiders & Ravager provide most of the anti-vehicle support.
- Kablite Warriors grab objectives and provide fire support.
- Reevers are harassment units with Reevers going after vehicles only if Raiders and Ravagers need help.
- Razorwing - while the 2 Dark Lances means it can go after vehicles in a pinch, most the weapons (especially the missiles) are Anti-Infantry. Going after his "nasty" CC units (hopefully) before he gets to mine.
I figure the list should be fun, if nothing else. It should help me identify what works and what doesn't for me.
To upgrade to 1750, I'd like to beef up the Archon and Reevers. Also want to add a unit of Mandrakes to sneak in behind my opponent and some Hellions for fun. Maybe shuffle some more points around for another Troop choice on a Raider. If the Razorwing proves good, I could drop the Ravager and upgrade to a 2nd Razorwing.
What think the great masses?