View Full Version : Dark Eldar
joescalise
10-21-2010, 06:44 AM
Ok so I have the new codex, which I like. But why do they not have pyskers, I know they are evil but they are still Eldar? I have not had a chance to read the fluff, but I was hoping someone could tell me.
thanks
N0rdicNinja
10-21-2010, 07:17 AM
Someone correct me if I'm wrong, as I've never really looked at DE at any kind of length, but haven't they always lacked psychers? I couldn't tell you as to why, but I'm pretty sure they've always been lacking in that department.
isotope99
10-21-2010, 07:20 AM
I've always assumed it was because they've sealed themselves away within the webway.
BuFFo
10-21-2010, 07:36 AM
Ok so I have the new codex, which I like. But why do they not have pyskers, I know they are evil but they are still Eldar? I have not had a chance to read the fluff, but I was hoping someone could tell me.
thanks
The Dark Eldar has never had Psykers in game.
The Dark Eldar is a highly arrogant race, more so than their Eldar counterpart. So much so that even Psykers are beneath them, and the Dark Eldar find Psykers to be amusing play things to torture and keep prisoners.
DE do not have normal psykers like other races, but they do enjoy turning tortured psyker souls into psychic weapons...
Emperorsmercy
10-21-2010, 09:14 AM
I'm failry sure it's because Slaanesh gets hold of the Dark Eldar Psykers when they try to use their powers, because the Dark Eldar don't use Farseer runes.
And no self respecting deprevated Space Elf wants that.
Necron_Lord
10-21-2010, 09:42 AM
DE don't like psykers just like the imperium. Unlike the imperium, they don't find useful roles for such heretics except to torture them and turn them into weapons which kills them in the process.
BTW @joescalise, it is "Si vis pacem, para bellum" not "Sic vis pacem, para bellum". "Si" is a conjunction meaning "if" among otherthings, while "sic" is an adverb meaning "in this way" or something similar among other things. Facile est linguam Latinam discere!
Archon Charybdis
10-21-2010, 10:54 AM
It wasn't addressed in the old codex why Dark Eldar have no psykers of their own, just that they viewed psykers as particularly fun playthings. My assumption was, like Emperorsmercy, that it was a survival mechanism due to their lack of soul stones to protect them. Without protection an active Eldar psyker becomes a nice white hot homing beacon for Slaanesh.
Cyberscape7
10-21-2010, 11:24 AM
Dark eldar dont have psykers because they take drugs. Thats all they need.
Yeah who needs to see weird swirly lights when you can always take drugs to see weird swirly lights :p
DarkLink
10-21-2010, 02:37 PM
Dark eldar dont have psykers because they take drugs. Thats all they need.
They don't need psykers! They control the spice, so they control the universe!
rle68
10-29-2010, 01:52 AM
its just another glaring omission by GW. they dont want to make a better faster version of the eldar. they know that until the wolves arrived under 5th, eldar were kings of the psychic battle
why make a new de codex that makes them shoot better faster and deadlier and then give them psychic powers on top of that .. no no no GW cant have that, but what they didnt do and should have was give them psychic defense ala black templars. but no, now you run into eldar spam at tournies and have to face eldrad and his fortune guide doom spammed seer councils who get to cast with impunity
that why the best tournament army is by far space wolves i have taken down 4 seer council armies because eldrad couldnt cast squat take away their psychic powers and they are like guardsmen
so us DE players know that we got 0 defense against it and cant cast spit to stop it BIG WHOOP one ic is immune to it. wont stop a fortuned, guided unit from killing her just as easy.
Really i've always had a perfect defense against psykers... after all you can't cast when your dead.
Archon Charybdis
10-29-2010, 07:10 AM
It's specifically addressed in the new codex that they've left their psychic abilities to atrophy, and that the use of psychic powers is forbidden in the Dark City, because it would bring the forces of the Great Enemy down on their heads.
eldargal
10-29-2010, 07:18 AM
Lady Malys has some impressive anti-psyker abilities, namely being completely immune to all psychic abilities and passing that ability on to the unit she is worth. Put her with some of your best anti-MEQ and go psyker hunting.
its just another glaring omission by GW. they dont want to make a better faster version of the eldar. they know that until the wolves arrived under 5th, eldar were kings of the psychic battle
why make a new de codex that makes them shoot better faster and deadlier and then give them psychic powers on top of that .. no no no GW cant have that, but what they didnt do and should have was give them psychic defense ala black templars. but no, now you run into eldar spam at tournies and have to face eldrad and his fortune guide doom spammed seer councils who get to cast with impunity
that why the best tournament army is by far space wolves i have taken down 4 seer council armies because eldrad couldnt cast squat take away their psychic powers and they are like guardsmen
so us DE players know that we got 0 defense against it and cant cast spit to stop it BIG WHOOP one ic is immune to it. wont stop a fortuned, guided unit from killing her just as easy.
rle68
10-29-2010, 07:34 PM
Lady Malys has some impressive anti-psyker abilities, namely being completely immune to all psychic abilities and passing that ability on to the unit she is worth. Put her with some of your best anti-MEQ and go psyker hunting.
yes you are correct but what does being immune do for you when eldrad and his seer council are fortuned and guided a re rollable 3+ invo save is hard to remove
BuFFo
10-29-2010, 07:51 PM
yes you are correct but what does being immune do for you when eldrad and his seer council are fortuned and guided a re rollable 3+ invo save is hard to remove
You don't have to do anything. Lady's attacks are immune to the effects of any psychic powers, so they cannot be rerolled against.
rle68
10-29-2010, 09:38 PM
You don't have to do anything. Lady's attacks are immune to the effects of any psychic powers, so they cannot be rerolled against.
how do you figure that ? im not so sure that will fly its an interesting idea but the eldar players will fight it tooth and nail until they faq it ill read the dex tomorrow you might be right Buffo i have no reason to think your not
BuFFo
10-30-2010, 01:22 AM
how do you figure that ? im not so sure that will fly its an interesting idea but the eldar players will fight it tooth and nail until they faq it ill read the dex tomorrow you might be right Buffo i have no reason to think your not
Don't get me wrong, I know both sides of the argument. This has never come up for me in my many years of playing, so this is a non issue for me really.
I am just discussing it just to discuss. I don't care either way.
rle68
10-31-2010, 01:08 PM
Don't get me wrong, I know both sides of the argument. This has never come up for me in my many years of playing, so this is a non issue for me really.
I am just discussing it just to discuss. I don't care either way.
ok we had this discussion on saturday and no one would see it that way so i was curious for my own knowledge i argued it both ways just for fun :)
Caldera02
10-31-2010, 09:57 PM
That's pretty simple. She and her squad are immune to psychic affects. A la doom and such. That in no way says she ignores another units abilities.
Farseer Uthiliesh
10-31-2010, 11:38 PM
Games Workshop just dispatched my Dark Eldar order. I should receive them tomorrow. I imagine that Maelstrom Games will dispatch the other two orders I made within a day or so.
Excellent.
Kahoolin
11-01-2010, 01:48 AM
So us DE players know that we got 0 defense against it and cant cast spit to stop it BIG WHOOP one ic is immune to it. wont stop a fortuned, guided unit from killing her just as easy.I don't get why people freak out so much about not having psychic defence. It's seriously not that big a deal, offensive psychic powers are really just less reliable shooting attacks, and defensive ones are basically special unit abilities that sometimes don't work. Most armies can't prevent enemy psykers from using their powers. In fact only marines and Inquisition can to my knowledge.
You don't seem to be freaking out that your guys are T3 with no power armour, and really, that's a lot more dangerous for them in game than not having a psychic hood ;)
Caldera02
11-01-2010, 02:13 AM
. Most armies can't prevent enemy psykers from using their powers. In fact only marines and Inquisition can to my knowledge.
You don't seem to be freaking out that your guys are T3 with no power armour, and really, that's a lot more dangerous for them in game than not having a psychic hood ;)
Tyranids to a degree and eldar obviously both have psychic defense as well.
eldargal
11-01-2010, 02:30 AM
Grumble grumble, why haven't mine been sent yet. Oh its only 8:30 in the morning.:rolleyes:
Games Workshop just dispatched my Dark Eldar order. I should receive them tomorrow. I imagine that Maelstrom Games will dispatch the other two orders I made within a day or so.
Excellent.
gcsmith
11-01-2010, 03:52 AM
I guess Ill w8 to get my codex. I really want it but... driving lessons will be coming soon.
Hopefully I can finish a decent army and get some commision work :p
Kahoolin
11-01-2010, 04:08 AM
Tyranids to a degree and eldar obviously both have psychic defense as well.Oh I'm sorry we obviously haven't met yet. I'm the guy who doesn't think much before he opens his mouth :o
Farseer Uthiliesh
11-01-2010, 05:14 AM
Grumble grumble, why haven't mine been sent yet. Oh its only 8:30 in the morning.:rolleyes:
:D
You will get it soon, I think.
My parents just rang and gave me some spending money for my upcoming birthday. So ordering more Dark Eldar now. :) Life is good.
Mandor
11-01-2010, 06:36 AM
yes you are correct but what does being immune do for you when eldrad and his seer council are fortuned and guided a re rollable 3+ invo save is hard to remove
Nothing obviously. You hit said Seer Council with a Shattershard and laugh really, really loud when half the unit gets removed from play.
the shattershard is a bit tasty...
I was planning on keeping that in reserve until the next tournament I go to in my area... since there are only 2 DE players here (and the other rearely ever plays) I expect I will be able to suprise a few command squads with this bomb.
Caldera02
11-01-2010, 07:13 AM
You mean the implosion missle? Cause yea that thing will rape but the shattershard is just str 7 re-roll to wound.
You mean the implosion missle? Cause yea that thing will rape but the shattershard is just str 7 re-roll to wound.
I don't know what book your reading but in my DE codex (5th edition) the shattershard is a telplate weapon that forces a toughness check, and who fail the check are removed from the game with no saves of any kind allowed.
Its short range, but its pure awesome sauce.
*Edit*
I found where you are looking, your looking at the shattershard missile on the voidraven bomber, check out the arcane wargear section on p.61 for the real shattershard.
Archon Charybdis
11-01-2010, 11:29 AM
I plan on running a Haemy with my Incubi to give them FNP off the bat, and I was thinking I'd give him a Shattershard for the few especially tough units that I'd expect the Incubi to have trouble with (Seer Councils, Nob Bikers, TH/SS Termies). For the minimal points it costs, wiping out 1/3 of a squad of TH/SS terminators seems like a hell of a deal.
Caldera02
11-01-2010, 11:37 AM
OH! I didnt know there was a piece of wargear that also had that name. Sweet.
I cant wait to get my Wyches rollin.
rle68
11-03-2010, 09:28 PM
Nothing obviously. You hit said Seer Council with a Shattershard and laugh really, really loud when half the unit gets removed from play.
thats a very good point lol.. i even love the maniacal laugh part :)
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